5/23/2023 0 Comments Wwise unity for mac and windowsA dialog box will appear when this process is complete. Drag all of your audio events to MAIN (in the SoundBank Manager window) and click Generate once again. Click Generate at the top of the SoundBank Manager.Tick the boxes for Platform and Language as appropriate.Drag MAIN to the Default Work Unit in the SoundBank Manager.Create a new soundbank called MAIN as a Child of the Default Work Unit. Choose Layouts > SoundBank and click SoundBanks Tab.Get to work! Once you have completed your SFX and music cues, you can bundle everything in a sound bank and get it ready for Unity in the next step. Click Open in Wwise to open the relevant Wwise project.Just be sure that versions of Wwise are identical for both the middleware editing application and the Unity integration package. This will be different depending on current version numbers at the time you do this. Click the blue Integrate Wwise into Unity button.Go to the Unity tab and find your project.
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